Author Topic: Asylum Development Group: Current State and Plans for 2017  (Read 89 times)

MCAdventureCity

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Asylum Development Group: Current State and Plans for 2017
« on: June 09, 2017, 10:18:20 pm »
Hello. Today I want to tell you the Current State of My Modpack Team ADG (Asylum Dev Group), as well as discuss my current plans for the remainder of 2017.

Current State

Recently my other two developers, John and Jacob/CJWilk, left the team, meaning I am basically a "one-man team" doing the work myself but using the team branding. Fear not though, this means I am working extra hard to produce quality modpacks and still complete them in a reasonable timeframe.

Currently I am giving priority to working on two packs: Best of 1.7.10 and Best of 1.7.10 Rage Mode. I am giving these priority because they are on 1.7, which is losing players, so I want to get these out as soon as I can so that they get the attention they need to fulfill my plan for them.

With regard to 1.10.2 and up, modding is in kind of an awkward state. Mods (and players) are split between 1.10.2 and 1.11.2, mainly due to some mods being on one version or the other. That makes it somewhat more difficult to make modpacks. This brings us to our next section, Plans for 2017.

Plans for 2017

In addition, 1.12 released Wednesday, and a Forge version is likely to follow in the next week or so. I personally am hoping that 1.12 lasts long enough to become the next 1.7.10 (or at least solve the 1.10/1.11 problem), that way I can make better modpacks. For each major Minecraft version starting with 1.8 I have always had my first pack on that version be a pack in the "ADG Volatile" series, which is my equivalent to FTB Unstable. The current Volatile Modpack, the third one, is for 1.11.2. But, 1.12.x will bring some changes to my pack development schedule for each Minecraft version.

Beginning with 1.12, I will discontinue the Volatile lineup of modpacks, and stop updates on Volatile 3 by July 31. Instead, my plan is to release the ADG Flagship Kitchen Sink pack as soon as possible after Forge 1.12 comes out, and Gradually update it as new mods are released and mods are updated. This pack will be Called "ADG Omega XII: A New Age", with the XII referencing the "12" in "1.12". Now, let me discuss my other plans for packs, a few of which are on 1.10 or 1.7.

  • ADG Presents Gamer City Final Update - June 8, 2017 Done
  • ADG Omega XII: A New Age - Around June 17, 2017, or whenever forge 1.12 releases - Minecraft 1.12 Done
  • ADG Omega X - June 2017 - Kitchen Sink 1.10.2 Pack - Minecraft 1.10.2 Cancelled
  • ADG Volatile 3 Discontinuation - By July 31, 2017 - Done
  • GroundCity: Best of 1.7.10 - Q1 2018 (Likely January) - See FTB Forums for More Info. - Minecraft 1.7.10
  • GroundCity: Rage Mode - Q1 2018 (likely March) - Same as above. - Minecraft 1.7.10
  • SkyCity II - Unknown Date or Version (in early planning still) - On Indefinite Hold
  • Maybe more to be revealed at a later date...

That is it for Now!! Thanks for reading!

MCA
« Last Edit: November 07, 2017, 12:50:04 pm by MCAdventureCity »
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